Files
friggenlearnit/scripts/coin.gd
2025-03-22 20:21:52 -04:00

9 lines
200 B
GDScript

extends Area2D
@onready var aplayer = $AnimationPlayer
func _ready() -> void:
print("coin ready!")
func _on_body_entered(body:Node2D) -> void:
GameManager.add_point()
aplayer.play("pickup_sound")